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Featured Projects

Medusae

On 06, Jul 2011 | No Comments | In | By Anthony

Medusae

An interactive art project that encouraged participants to stand on a pedestal in front of the piece to create a perspective shift on screen that symbolizes the blinding of ourselves from the world around us through extreme technology use and materialism.

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Touch Prototype

On 06, Jul 2011 | No Comments | In | By Anthony

Touch Prototype

Currently I am working on an iPad “game” concept that explores the relationships we build between ourselves and machines, as a juxtaposition to our relationships between each other.

Created first prototype¬†using Apple’s Objective-C and Cocoa frameworks; but now using Unity3D.

Avoidance Shooter Prototype

On 06, Jul 2011 | No Comments | In | By Anthony

Avoidance Shooter Prototype

This is a concept I am working on for a game that involves not shooting but rather avoiding being shot. It is a work in progress but I am working on making the “hot” areas speed things up and the “cold” areas slow things down.

Built in C++ and OpenGl using the Cinder framework.

Scoreboard Semplice

On 06, Jul 2011 | No Comments | In | By Anthony

Scoreboard Semplice

This was an iOS app I designed, programmed, and published to the App Store for easily keeping track of scores ( specifically sports ). It is meant to look somewhat like a basketball scoreboard to better help the user understand the layout and meaning. It also allows for Facebook and Twitter sharing, and custom team names and messages.

You can find the app here if interested: https://itunes.apple.com/us/app/scoreboard-semplice/id495596298?ls=1&mt=8

3D Student Works

On 02, Apr 2011 | No Comments | In | By Anthony

3D Student Works

This is a robot I designed, modelled, and textured using Autodesk Maya. I also created a rough animation “Insieme nel mondo [Together in the World]” for a university class(2010) in which the robot finds himself alone, only to find his “community” via¬†a curiously aggravating spotlight.

In this post I also show some of the modelling and concept art I created for another student short-firm “Par 2” (2008).

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Poster Design for Electric Fields

On 06, Jul 2010 | No Comments | In | By Anthony

Poster Design for Electric Fields

For this poster design a simple aesthetic was chosen to keep the focus on the unusual city form, keeping in line with the “we make the city” theme of the festival. The city model was created using a procedural Maya script I created previously.

Drinking App Design

On 06, Jul 2010 | No Comments | In | By Anthony

Drinking App Design

This app and its associated branding was designed and created for a client as a working prototype of a drink monitoring tool. The UI mock-ups and prototypes focused on large button iconography to help make its functionality more universally understood.

Created using Photoshop, Illustrator, and the Objective-C and Cocoa Touch.

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Poster Advertisement

On 02, Jan 2008 | No Comments | In | By Anthony

Poster Advertisement

This was a print poster design for one of Ottawa theatre group’s annual fundraiser’s at the NAC. I chose to be more whimsical in its design to better represent the more humour based theatre the company is best known for, as well as the event’s more light-hearted nature.

Created with Adobe Photoshop and Corel Painter.