To create an innovative and interactive marketing piece for the Ottawa Jazz Festival I designed and programmed a piece that would be visible during the day; but lit up and animated at the night for a more spectacular effect. Passers-by could interact with the piece by using special hashtags directed to the OttawaJazz Twitter account during the festival.
Made in collaboration with Henri Kuschkowitz of Luminartists; whom was able to construct the physical structure.
Programmed using C++ and OpenGL with Cinder Frameworks.
Borne from a unique three month workspace residency at Invest Ottawa, in collaboration with the City of Ottawa, Algonquin College, and Artengine, this interactive physical installation represents the products of our design research in the business incubator space pointing to three main themes – energy, collaboration, and communication.
A piece initially developed with the aim of determining how the usability of the Leap Motion device is affected when controlling a virtual marionette, it was picked up by the Cinekid Children’s Festival in Amsterdam as a new media exhibit.
Directing and teaching two grade.7 classrooms about interactive art, together we created an interactive piece for the Ottawa International Children’s Festival to promote global warming and climate change awareness.
For this piece I was asked to create a small colour mailing card that would carry all the club’s information in both languages. I chose to use lighter colours as to not make the club intimidating, particularly to beginners, and a loose “painted” style to portray the expressive power of the cello. The more direct orange is to radiate energy; and I chose to use simpler sans-serif fonts to make the piece more modern. I also created the illustrative logo to further represent these ideals.
– Corel Painter X
– Adobe Photoshop
– Adobe Illustrator
– Wacom Tablet
“The Philosopher Cube” was a project that I was commissioned to do for Ottawa’s 2010 Electric Fields Festival in November. The creative director, Ryan Stec, and Algonquin College Research supervisor James Acres asked that I create a large projection that could be interacted with using cell-phones. After some daydreaming and some early prototypes I arrived at the concept of an Alien Cube floating in front of Ottawa’s Rideau Centre, asking passers-by questions such as “what is love?” or “what is war?”
Please visit my post on this project for more information.
The Interactive Forest was an interactive installation that I acted as lead programmer and designer for.
This installation, built with OpenFrameworks (C++ and OpenGL), uses web cameras to track participants’ motions and translate their movements into virtual wind to deform a virtual forest environment. We used verlet physics, camera-tracking, and some some clever tricks to create an environment whose rainy weather can be controlled to grow trees, or ignored to destroy them.
An enjoyable OpenFrameworks project that can further learned about in this blog post.
This was an interactive project for an Ottawa cellists performance; as well as a VJ performance at a local Ottawa bar.
Using Openframeworks (C++ and OpenGL) I created a large-projection piece that would react to the beat of the music being played. Much of the special effects are created using several particle systems and OpenGL effects. A PS3 camera and the OpenCV framework was used to track this motion and guide the particles on the screen.
For more information please visit the blog post.
A local cellist was to premiere a newly composed cello piece and asked me to create a handout he could pass around to advertise the show.
After a short photography shoot I had with him I decided to go with a dark theme to match the darker tone of the cello and his music style. With wisps of urban orange I felt this would best sum up his work.
For this client a type-logo and colour design was created along with application icons, application splash screens, and business cards for their Kickstarter.
I also worked on developing mock-ups of an Eclipse makeover that would make it far more usable for beginner and advanced users (by hiding advanced functionality deeper in menus and accessible by a application wide search widget).